1.What are the principle concepts of OOPS?
There are four principle concepts upon which object oriented design and programming rest. They are:
· Abstraction
· Polymorphism
· Inheritance
· Encapsulation (i.e. easily remembered as A-PIE).
2.What is Abstraction?
Abstraction refers to the act of representing essential features without including the background details or explanations.
3.What is Encapsulation?
Encapsulation is a technique used for hiding the properties and behaviors of an object and allowing outside access only as appropriate. It prevents other objects from directly altering or accessing the properties or methods of the encapsulated object.
4.What is the difference between abstraction and encapsulation?
· Abstraction focuses on the outside view of an object (i.e. the interface) Encapsulation (information hiding) prevents clients from seeing it’s inside view, where the behavior of the abstraction is implemented.
· Abstraction solves the problem in the design side while Encapsulation is the Implementation.
· Encapsulation is the deliverables of Abstraction. Encapsulation barely talks about grouping up your abstraction to suit the developer needs.
5.What is Inheritance?
· Inheritance is the process by which objects of one class acquire the properties of objects of another class.
· A class that is inherited is called a superclass.
· The class that does the inheriting is called a subclass.
· Inheritance is done by using the keyword extends.
· The two most common reasons to use inheritance are:
oTo promote code reuse
oTo use polymorphism
6.What is Polymorphism?
Polymorphism is briefly described as "one interface, many implementations." Polymorphism is a characteristic of being able to assign a different meaning or usage to something in different contexts - specifically, to allow an entity such as a variable, a function, or an object to have more than one form.
7.How does Java implement polymorphism?
(Inheritance, Overloading and Overriding are used to achieve Polymorphism in java).
Polymorphism manifests itself in Java in the form of multiple methods having the same name.
· In some cases, multiple methods have the same name, but different formal argument lists (overloaded methods).
· In other cases, multiple methods have the same name, same return type, and same formal argument list (overridden methods).
8.Explain the different forms of Polymorphism.
There are two types of polymorphism one is Compile time polymorphism and the other is run time polymorphism. Compile time polymorphism is method overloading. Runtime time polymorphism is done using inheritance and interface.
Note: From a practical programming viewpoint, polymorphism manifests itself in three distinct forms in Java:
· Method overloading
· Method overriding through inheritance
· Method overriding through the Java interface
9.What is runtime polymorphism or dynamic method dispatch?
In Java, runtime polymorphism or dynamic method dispatch is a process in which a call to an overridden method is resolved at runtime rather than at compile-time. In this process, an overridden method is called through the reference variable of a superclass. The determination of the method to be called is based on the object being referred to by the reference variable.
10.What is Dynamic Binding?
Binding refers to the linking of a procedure call to the code to be executed in response to the call. Dynamic binding (also known as late binding) means that the code associated with a given procedure call is not known until the time of the call at run-time. It is associated with polymorphism and inheritance.
11.What is method overloading?
Method Overloading means to have two or more methods with same name in the same class with different arguments. The benefit of method overloading is that it allows you to implement methods that support the same semantic operation but differ by argument number or type.
Note:
· Overloaded methods MUST change the argument list
· Overloaded methods CAN change the return type
· Overloaded methods CAN change the access modifier
· Overloaded methods CAN declare new or broader checked exceptions
· A method can be overloaded in the same class or in a subclass
12.What is method overriding?
Method overriding occurs when sub class declares a method that has the same type arguments as a method declared by one of its superclass. The key benefit of overriding is the ability to define behavior that’s specific to a particular subclass type.
Note:
· The overriding method cannot have a more restrictive access modifier than the method being overridden (Ex: You can’t override a method marked public and make it protected).
· You cannot override a method marked final
· You cannot override a method marked static
13.What are the differences between method overloading and method overriding?
Overloaded Method
Overridden Method
Arguments
Must change
Must not change
Return type
Can change
Can’t change except for covariant returns
Exceptions
Can change
Can reduce or eliminate. Must not throw new or broader checked exceptions
Access
Can change
Must not make more restrictive (can be less restrictive)
Invocation
Reference type determines which overloaded version is selected. Happens at compile time.
Object type determines which method is selected. Happens at runtime.
14.Can overloaded methods be override too?
Yes, derived classes still can override the overloaded methods. Polymorphism can still happen. Compiler will not binding the method calls since it is overloaded, because it might be overridden now or in the future.
15.Is it possible to override the main method?
NO, because main is a static method. A static method can't be overridden in Java.
16.How to invoke a superclass version of an Overridden method?
To invoke a superclass method that has been overridden in a subclass, you must either call the method directly through a superclass instance, or use the super prefix in the subclass itself. From the point of the view of the subclass, the super prefix provides an explicit reference to the superclass' implementation of the method.
// From subclass
super.overriddenMethod();
17.What is super?
super is a keyword which is used to access the method or member variables from the superclass. If a method hides one of the member variables in its superclass, the method can refer to the hidden variable through the use of the super keyword. In the same way, if a method overrides one of the methods in its superclass, the method can invoke the overridden method through the use of the super keyword.
Note:
· You can only go back one level.
· In the constructor, if you use super(), it must be the very first code, and you cannot access any this.xxx variables or methods to compute its parameters.
18.How do you prevent a method from being overridden?
To prevent a specific method from being overridden in a subclass, use the final modifier on the method declaration, which means "this is the final implementation of this method", the end of its inheritance hierarchy.
public final void exampleMethod() {
// Method statements
}
19.What is an Interface?
An interface is a description of a set of methods that conforming implementing classes must have.
Note:
· You can’t mark an interface as final.
· Interface variables must be static.
· An Interface cannot extend anything but another interfaces.
20.Can we instantiate an interface?
You can’t instantiate an interface directly, but you can instantiate a class that implements an interface.
21.Can we create an object for an interface?
Yes, it is always necessary to create an object implementation for an interface. Interfaces cannot be instantiated in their own right, so you must write a class that implements the interface and fulfill all the methods defined in it.
22.Do interfaces have member variables?
Interfaces may have member variables, but these are implicitly public, static, and final- in other words, interfaces can declare only constants, not instance variables that are available to all implementations and may be used as key references for method arguments for example.
23.What modifiers are allowed for methods in an Interface?
Only public and abstract modifiers are allowed for methods in interfaces.
24.What is a marker interface?
Marker interfaces are those which do not declare any required methods, but signify their compatibility with certain operations. The java.io.Serializable interface and Cloneable are typical marker interfaces. These do not contain any methods, but classes must implement this interface in order to be serialized and de-serialized.
25.What is an abstract class?
Abstract classes are classes that contain one or more abstract methods. An abstract method is a method that is declared, but contains no implementation.
Note:
· If even a single method is abstract, the whole class must be declared abstract.
· Abstract classes may not be instantiated, and require subclasses to provide implementations for the abstract methods.
· You can’t mark a class as both abstract and final.
26.Can we instantiate an abstract class?
An abstract class can never be instantiated. Its sole purpose is to be extended (subclassed).
27.What are the differences between Interface and Abstract class?
Abstract Class
Interfaces
An abstract class can provide complete, default code and/or just the details that have to be overridden.
An interface cannot provide any code at all,just the signature.
In case of abstract class, a class may extend only one abstract class.
A Class may implement several interfaces.
An abstract class can have non-abstract methods.
All methods of an Interface are abstract.
An abstract class can have instance variables.
An Interface cannot have instance variables.
An abstract class can have any visibility: public, private, protected.
An Interface visibility must be public (or) none.
If we add a new method to an abstract class then we have the option of providing default implementation and therefore all the existing code might work properly.
If we add a new method to an Interface then we have to track down all the implementations of the interface and define implementation for the new method.
An abstract class can contain constructors .
An Interface cannot contain constructors .
Abstract classes are fast.
Interfaces are slow as it requires extra indirection to find corresponding method in the actual class.
28.When should I use abstract classes and when should I use interfaces?
Use Interfaces when…
· You see that something in your design will change frequently.
· If various implementations only share method signatures then it is better to use Interfaces.
· you need some classes to use some methods which you don't want to be included in the class, then you go for the interface, which makes it easy to just implement and make use of the methods defined in the interface.
Use Abstract Class when…
· If various implementations are of the same kind and use common behavior or status then abstract class is better to use.
· When you want to provide a generalized form of abstraction and leave the implementation task with the inheriting subclass.
· Abstract classes are an excellent way to create planned inheritance hierarchies. They're also a good choice for nonleaf classes in class hierarchies.
29.When you declare a method as abstract, can other nonabstract methods access it?
Yes, other nonabstract methods can access a method that you declare as abstract.
30.Can there be an abstract class with no abstract methods in it?
Yes, there can be an abstract class without abstract methods.
1.whatis a transient variable?
A transient variable is a variable that may not be serialized.
2.which containers use a border Layout as their default layout?
The window, Frame and Dialog classes use a border layout as their default layout.
3.Why do threads block on I/O?
Threads block on i/o (that is enters the waiting state) so that other threads may execute while the i/o Operation is performed.
4. How are Observer and Observable used?
Objects that subclass the Observable class maintain a list of observers. When an Observable object is updated it invokes the update() method of each of its observers to notify the observers that it has changed state. The Observer interface is implemented by objects that observe Observable objects.
5. What is synchronization and why is it important?
With respect to multithreading, synchronization is the capability to control the access of multiple threads to shared resources. Without synchronization, it is possible for one thread to modify a shared object while another thread is in the process of using or updating that object's value. This often leads to significant errors.
6. Can a lock be acquired on a class?
Yes, a lock can be acquired on a class. This lock is acquired on the class's Class object.
7. What's new with the stop(), suspend() and resume() methods in JDK 1.2?
The stop(), suspend() and resume() methods have been deprecated in JDK 1.2.
8. Is null a keyword?
The null value is not a keyword.
9. What is the preferred size of a component?
The preferred size of a component is the minimum component size that will allow the component to display normally.
10. What method is used to specify a container's layout?
The setLayout() method is used to specify a container's layout.
11. Which containers use a FlowLayout as their default layout?
The Panel and Applet classes use the FlowLayout as their default layout.
12. What state does a thread enter when it terminates its processing?
When a thread terminates its processing, it enters the dead state.
13. What is the Collections API?
The Collections API is a set of classes and interfaces that support operations on collections of objects.
14. Which characters may be used as the second character of an identifier, but not as the first character of an identifier?
The digits 0 through 9 may not be used as the first character of an identifier but they may be used after the first character of an identifier.
15. What is the List interface?
The List interface provides support for ordered collections of objects.
16. How does Java handle integer overflows and underflows?
It uses those low order bytes of the result that can fit into the size of the type allowed by the operation.
17. What is the Vector class?
The Vector class provides the capability to implement a growable array of objects
18. What modifiers may be used with an inner class that is a member of an outer class?
A (non-local) inner class may be declared as public, protected, private, static, final, or abstract.
19. What is an Iterator interface?
The Iterator interface is used to step through the elements of a Collection.
20. What is the difference between the >> and >>> operators?
The >> operator carries the sign bit when shifting right. The >>> zero-fills bits that have been shifted out.
21. Which method of the Component class is used to set the position and size of a component?
setBounds()
22. How many bits are used to represent Unicode, ASCII, UTF-16, and UTF-8 characters?
Unicode requires 16 bits and ASCII require 7 bits. Although the ASCII character set uses only 7 bits, it is usually represented as 8 bits. UTF-8 represents characters using 8, 16, and 18 bit patterns. UTF-16 uses 16-bit and larger bit patterns.
23What is the difference between yielding and sleeping?
When a task invokes its yield() method, it returns to the ready state. When a task invokes its sleep() method, it returns to the waiting state.
24. Which java.util classes and interfaces support event handling?
The EventObject class and the EventListener interface support event processing.
25. Is sizeof a keyword?
The sizeof operator is not a keyword.
26. What are wrapped classes?
Wrapped classes are classes that allow primitive types to be accessed as objects.
27. Does garbage collection guarantee that a program will not run out of memory?
Garbage collection does not guarantee that a program will not run out of memory. It is possible for programs to use up memory resources faster than they are garbage collected. It is also possible for programs to create objects that are not subject to garbage collection
28. What restrictions are placed on the location of a package statement within a source code file?
A package statement must appear as the first line in a source code file (excluding blank lines and comments).
29. Can an object's finalize() method be invoked while it is reachable?
An object's finalize() method cannot be invoked by the garbage collector while the object is still reachable. However, an object's finalize() method may be invoked by other objects.
30. What is the immediate superclass of the Applet class?
Panel
31. What is the difference between preemptive scheduling and time slicing?
Under preemptive scheduling, the highest priority task executes until it enters the waiting or dead states or a higher priority task comes into existence. Under time slicing, a task executes for a predefined slice of time and then reenters the pool of ready tasks. The scheduler then determines which task should execute next, based on priority and other factors.
32. Name three Component subclasses that support painting.
The Canvas, Frame, Panel, and Applet classes support painting.
33. What value does readLine() return when it has reached the end of a file?
The readLine() method returns null when it has reached the end of a file.
34. What is the immediate superclass of the Dialog class?
Window
35. What is clipping?
Clipping is the process of confining paint operations to a limited area or shape.
36. What is a native method?
A native method is a method that is implemented in a language other than Java.
37. Can a for statement loop indefinitely?
Yes, a for statement can loop indefinitely. For example, consider the following: for(;;) ;
38. What are order of precedence and associativity, and how are they used?
Order of precedence determines the order in which operators are evaluated in expressions. Associatity determines whether an expression is evaluated left-to-right or right-to-left
39. When a thread blocks on I/O, what state does it enter?
A thread enters the waiting state when it blocks on I/O.
40. To what value is a variable of the String type automatically initialized?
The default value of an String type is null.
41. What is the catch or declare rule for method declarations?
If a checked exception may be thrown within the body of a method, the method must either catch the exception or declare it in its throws clause.
42. What is the difference between a MenuItem and a CheckboxMenuItem?
The CheckboxMenuItem class extends the MenuItem class to support a menu item that may be checked or unchecked.
43. What is a task's priority and how is it used in scheduling?
A task's priority is an integer value that identifies the relative order in which it should be executed with respect to other tasks. The scheduler attempts to schedule higher priority tasks before lower priority tasks.
44. What class is the top of the AWT event hierarchy?
The java.awt.AWTEvent class is the highest-level class in the AWT event-class hierarchy.
45. When a thread is created and started, what is its initial state?
A thread is in the ready state after it has been created and started.
46. Can an anonymous class be declared as implementing an interface and extending a class?
An anonymous class may implement an interface or extend a superclass, but may not be declared to do both.
47. What is the range of the short type?
The range of the short type is -(2^15) to 2^15 - 1.
48. What is the range of the char type?
The range of the char type is 0 to 2^16 - 1.
49. In which package are most of the AWT events that support the event-delegation model defined?
Most of the AWT-related events of the event-delegation model are defined in the java.awt.event package. The AWTEvent class is defined in the java.awt package.
50. What is the immediate superclass of Menu?
MenuItem
51. What is the purpose of finalization?
The purpose of finalization is to give an unreachable object the opportunity to perform any cleanup processing before the object is garbage collected.
52. Which class is the immediate superclass of the MenuComponent class.
Object
53. What invokes a thread's run() method?
After a thread is started, via its start() method or that of the Thread class, the JVM invokes the thread's run() method when the thread is initially executed.
54. What is the difference between the Boolean & operator and the && operator?
If an expression involving the Boolean & operator is evaluated, both operands are evaluated. Then the & operator is applied to the operand. When an expression involving the && operator is evaluated, the first operand is evaluated. If the first operand returns a value of true then the second operand is evaluated. The && operator is then applied to the first and second operands. If the first operand evaluates to false, the evaluation of the second operand is skipped.
55. Name three subclasses of the Component class.
Box.Filler, Button, Canvas, Checkbox, Choice, Container, Label, List, Scrollbar, or TextComponent
56. What is the GregorianCalendar class?
The GregorianCalendar provides support for traditional Western calendars.
57. Which Container method is used to cause a container to be laid out and redisplayed?
validate()
58. What is the purpose of the Runtime class?
The purpose of the Runtime class is to provide access to the Java runtime system.
59. How many times may an object's finalize() method be invoked by the garbage collector?
An object's finalize() method may only be invoked once by the garbage collector.
60. What is the purpose of the finally clause of a try-catch-finally statement?
The finally clause is used to provide the capability to execute code no matter whether or not an exception is thrown or caught.
61. What is the argument type of a program's main() method?
A program's main() method takes an argument of the String[] type.
62. Which Java operator is right associative?
The = operator is right associative.
63. What is the Locale class?
The Locale class is used to tailor program output to the conventions of a particular geographic, political, or cultural region.
64. Can a double value be cast to a byte?
Yes, a double value can be cast to a byte.
65. What is the difference between a break statement and a continue statement?
A break statement results in the termination of the statement to which it applies (switch, for, do, or while). A continue statement is used to end the current loop iteration and return control to the loop statement.
66. What must a class do to implement an interface?
It must provide all of the methods in the interface and identify the interface in its implements clause.
67. What method is invoked to cause an object to begin executing as a separate thread?
The start() method of the Thread class is invoked to cause an object to begin executing as a separate thread.
68. Name two subclasses of the TextComponent class.
TextField and TextArea
69. What is the advantage of the event-delegation model over the earlier event-inheritance model?
The event-delegation model has two advantages over the event-inheritance model. First, it enables event handling to be handled by objects other than the ones that generate the events (or their containers). This allows a clean separation between a component's design and its use. The other advantage of the event-delegation model is that it performs much better in applications where many events are generated. This performance improvement is due to the fact that the event-delegation model does not have to repeatedly process unhandled events, as is the case of the event-inheritance model.
70. Which containers may have a MenuBar?
Frame
71. How are commas used in the intialization and iterationparts of a for statement?
Commas are used to separate multiple statements within the initialization and iteration parts of a for statement.
72. What is the purpose of the wait(), notify(), and notifyAll() methods?
The wait(),notify(), and notifyAll() methods are used to provide an efficient way for threads to wait for a shared resource. When a thread executes an object's wait() method, it enters the waiting state. It only enters the ready state after another thread invokes the object's notify() or notifyAll() methods.
73. What is an abstract method?
An abstract method is a method whose implementation is deferred to a subclass.
74. How are Java source code files named?
A Java source code file takes the name of a public class or interface that is defined within the file. A source code file may contain at most one public class or interface. If a public class or interface is defined within a source code file, then the source code file must take the name of the public class or interface. If no public class or interface is defined within a source code file, then the file must take on a name that is different than its classes and interfaces. Source code files use the .java extension.
75. What is the relationship between the Canvas class and the Graphics class?
A Canvas object provides access to a Graphics object via its paint() method.
76. What are the high-level thread states?
The high-level thread states are ready, running, waiting, and dead.
77. What value does read() return when it has reached the end of a file?
The read() method returns -1 when it has reached the end of a file.
78. Can a Byte object be cast to a double value?
No, an object cannot be cast to a primitive value.
79. What is the difference between a static and a non-static inner class?
A non-static inner class may have object instances that are associated with instances of the class's outer class. A static inner class does not have any object instances.
80. What is the difference between the String and StringBuffer classes?
String objects are constants. StringBuffer objects are not.
81. If a variable is declared as private, where may the variable be accessed?
A private variable may only be accessed within the class in which it is declared.
82. What is an object's lock and which object's have locks?
An object's lock is a mechanism that is used by multiple threads to obtain synchronized access to the object. A thread may execute a synchronized method of an object only after it has acquired the object's lock. All objects and classes have locks. A class's lock is acquired on the class's Class object.
83. What is the Dictionary class?
The Dictionary class provides the capability to store key-value pairs.
84. How are the elements of a BorderLayout organized?
The elements of a BorderLayout are organized at the borders (North, South, East, and West) and the center of a container.
85. What is the % operator?
It is referred to as the modulo or remainder operator. It returns the remainder of dividing the first operand by the second operand.
86. When can an object reference be cast to an interface reference?
An object reference be cast to an interface reference when the object implements the referenced interface.
87. What is the difference between a Window and a Frame?
The Frame class extends Window to define a main application window that can have a menu bar.
88. Which class is extended by all other classes?
The Object class is extended by all other classes.
89. Can an object be garbage collected while it is still reachable?
A reachable object cannot be garbage collected. Only unreachable objects may be garbage collected..
90. Is the ternary operator written x : y ? z or x ? y : z ?
It is written x ? y : z.
91. What is the difference between the Font and FontMetrics classes?
The FontMetrics class is used to define implementation-specific properties, such as ascent and descent, of a Font object.
92. How is rounding performed under integer division?
The fractional part of the result is truncated. This is known as rounding toward zero.
93. What happens when a thread cannot acquire a lock on an object?
If a thread attempts to execute a synchronized method or synchronized statement and is unable to acquire an object's lock, it enters the waiting state until the lock becomes available.
94. What is the difference between the Reader/Writer class hierarchy and the InputStream/OutputStream class hierarchy?
The Reader/Writer class hierarchy is character-oriented, and the InputStream/OutputStream class hierarchy is byte-oriented.
95. What classes of exceptions may be caught by a catch clause?
A catch clause can catch any exception that may be assigned to the Throwable type. This includes the Error and Exception types.
96. If a class is declared without any access modifiers, where may the class be accessed?
A class that is declared without any access modifiers is said to have package access. This means that the class can only be accessed by other classes and interfaces that are defined within the same package.
97. What is the SimpleTimeZone class?
The SimpleTimeZone class provides support for a Gregorian calendar.
98. What is the Map interface?
The Map interface replaces the JDK 1.1 Dictionary class and is used associate keys with values.
99. Does a class inherit the constructors of its superclass?
A class does not inherit constructors from any of its superclasses.
100. For which statements does it make sense to use a label?
The only statements for which it makes sense to use a label are those statements that can enclose a break or continue statement.
101. What is the purpose of the System class?
The purpose of the System class is to provide access to system resources.
102. Which TextComponent method is used to set a TextComponent to the read-only state?
setEditable()
103. How are the elements of a CardLayout organized?
The elements of a CardLayout are stacked, one on top of the other, like a deck of cards.
104. Is &&= a valid Java operator?
No, it is not.
105. Name the eight primitive Java types.
The eight primitive types are byte, char, short, int, long, float, double, and boolean.
106. Which class should you use to obtain design information about an object?
The Class class is used to obtain information about an object's design.
107. What is the relationship between clipping and repainting?
When a window is repainted by the AWT painting thread, it sets the clipping regions to the area of the window that requires repainting.
108. Is "abc" a primitive value?
The String literal "abc" is not a primitive value. It is a String object.
109. What is the relationship between an event-listener interface and an event-adapter class?
An event-listener interface defines the methods that must be implemented by an event handler for a particular kind of event. An event adapter provides a default implementation of an event-listener interface.
110. What restrictions are placed on the values of each case of a switch statement?
During compilation, the values of each case of a switch statement must evaluate to a value that can be promoted to an int value.
111. What modifiers may be used with an interface declaration?
An interface may be declared as public or abstract.
112. Is a class a subclass of itself?
A class is a subclass of itself.
113. What is the highest-level event class of the event-delegation model?
The java.util.EventObject class is the highest-level class in the event-delegation class hierarchy.
114. What event results from the clicking of a button?
The ActionEvent event is generated as the result of the clicking of a button.
115. How can a GUI component handle its own events?
A component can handle its own events by implementing the required event-listener interface and adding itself as its own event listener.
116. What is the difference between a while statement and a dostatement?
A while statement checks at the beginning of a loop to see whether the next loop iteration should occur. A do statement checks at the end of a loop to see whether the next iteration of a loop should occur. The do statement will always execute the body of a loop at least once.
117. How are the elements of a GridBagLayout organized?
The elements of a GridBagLayout are organized according to a grid. However, the elements are of different sizes and may occupy more than one row or column of the grid. In addition, the rows and columns may have different sizes.
118. What advantage do Java's layout managers provide over traditional windowing systems?
Java uses layout managers to lay out components in a consistent manner across all windowing platforms. Since Java's layout managers aren't tied to absolute sizing and positioning, they are able to accomodate platform-specific differences among windowing systems.
119. What is the Collection interface?
The Collection interface provides support for the implementation of a mathematical bag - an unordered collection of objects that may contain duplicates.
120. What modifiers can be used with a local inner class?
A local inner class may be final or abstract.
121. What is the difference between static and non-static variables?
A static variable is associated with the class as a whole rather than with specific instances of a class. Non-static variables take on unique values with each object instance.
122. What is the difference between the paint() and repaint() methods?
The paint() method supports painting via a Graphics object. The repaint() method is used to cause paint() to be invoked by the AWT painting thread.
123. What is the purpose of the File class?
The File class is used to create objects that provide access to the files and directories of a local file system.
124. Can an exception be rethrown?
Yes, an exception can be rethrown.
125. Which Math method is used to calculate the absolute value of a number?
The abs() method is used to calculate absolute values.
126. How does multithreading take place on a computer with a single CPU?
The operating system's task scheduler allocates execution time to multiple tasks. By quickly switching between executing tasks, it creates the impression that tasks execute sequentially.
127. When does the compiler supply a default constructor for a class?
The compiler supplies a default constructor for a class if no other constructors are provided.
128. When is the finally clause of a try-catch-finally statement executed?
The finally clause of the try-catch-finally statement is always executed unless the thread of execution terminates or an exception occurs within the execution of the finally clause.
129. Which class is the immediate superclass of the Container class?
Component
130. If a method is declared as protected, where may the method be accessed?
A protected method may only be accessed by classes or interfaces of the same package or by subclasses of the class in which it is declared.
131. How can the Checkbox class be used to create a radio button?
By associating Checkbox objects with a CheckboxGroup.
132. Which non-Unicode letter characters may be used as the first character of an identifier?
The non-Unicode letter characters $ and _ may appear as the first character of an identifier
133. What restrictions are placed on method overloading?
Two methods may not have the same name and argument list but different return types.
134. What happens when you invoke a thread's interrupt method while it is sleeping or waiting?
When a task's interrupt() method is executed, the task enters the ready state. The next time the task enters the running state, an InterruptedException is thrown.
135. What is casting?
There are two types of casting, casting between primitive numeric types and casting between object references. Casting between numeric types is used to convert larger values, such as double values, to smaller values, such as byte values. Casting between object references is used to refer to an object by a compatible class, interface, or array type reference.
136. What is the return type of a program's main() method?
A program's main() method has a void return type.
137. Name four Container classes.
Window, Frame, Dialog, FileDialog, Panel, Applet, or ScrollPane
138. What is the difference between a Choice and a List?
A Choice is displayed in a compact form that requires you to pull it down to see the list of available choices. Only one item may be selected from a Choice. A List may be displayed in such a way that several List items are visible. A List supports the selection of one or more List items.
139. What class of exceptions are generated by the Java run-time system?
The Java runtime system generates RuntimeException and Error exceptions.
140. What class allows you to read objects directly from a stream?
The ObjectInputStream class supports the reading of objects from input streams.
141. What is the difference between a field variable and a local variable?
A field variable is a variable that is declared as a member of a class. A local variable is a variable that is declared local to a method.
142. Under what conditions is an object's finalize() method invoked by the garbage collector?
The garbage collector invokes an object's finalize() method when it detects that the object has become unreachable.
143. How are this() and super() used with constructors?
this() is used to invoke a constructor of the same class. super() is used to invoke a superclass constructor.
144. What is the relationship between a method's throws clause and the exceptions that can be thrown during the method's execution?
A method's throws clause must declare any checked exceptions that are not caught within the body of the method.
145. What is the difference between the JDK 1.02 event model and the event-delegation model introduced with JDK 1.1?
The JDK 1.02 event model uses an event inheritance or bubbling approach. In this model, components are required to handle their own events. If they do not handle a particular event, the event is inherited by (or bubbled up to) the component's container. The container then either handles the event or it is bubbled up to its container and so on, until the highest-level container has been tried.
In the event-delegation model, specific objects are designated as event handlers for GUI components. These objects implement event-listener interfaces. The event-delegation model is more efficient than the event-inheritance model because it eliminates the processing required to support the bubbling of unhandled events.
146. How is it possible for two String objects with identical values not to be equal under the == operator?
The == operator compares two objects to determine if they are the same object in memory. It is possible for two String objects to have the same value, but located indifferent areas of memory.
147. Why are the methods of the Math class static?
So they can be invoked as if they are a mathematical code library.
148. What Checkbox method allows you to tell if a Checkbox is checked?
getState()
149. What state is a thread in when it is executing?
An executing thread is in the running state.
150. What are the legal operands of the instanceof operator?
The left operand is an object reference or null value and the right operand is a class, interface, or array type.
151. How are the elements of a GridLayout organized?
The elements of a GridBad layout are of equal size and are laid out using the squares of a grid.
152. What an I/O filter?
An I/O filter is an object that reads from one stream and writes to another, usually altering the data in some way as it is passed from one stream to another.
153. If an object is garbage collected, can it become reachable again?
Once an object is garbage collected, it ceases to exist.It can no longer become reachable again.
154. What is the Set interface?
The Set interface provides methods for accessing the elements of a finite mathematical set. Sets do not allow duplicate elements.
155. What classes of exceptions may be thrown by a throw statement?
A throw statement may throw any expression that may be assigned to the Throwable type.
156. What are E and PI?
E is the base of the natural logarithm and PI is mathematical value pi.
157. Are true and false keywords?
The values true and false are not keywords.
158. What is a void return type?
A void return type indicates that a method does not return a value.
159. What is the purpose of the enableEvents() method?
The enableEvents() method is used to enable an event for a particular object. Normally, an event is enabled when a listener is added to an object for a particular event. The enableEvents() method is used by objects that handle events by overriding their event-dispatch methods.
160. What is the difference between the File and RandomAccessFile classes?
The File class encapsulates the files and directories of the local file system. The RandomAccessFile class provides the methods needed to directly access data contained in any part of a file.
161. What happens when you add a double value to a String?
The result is a String object.
162. What is your platform's default character encoding?
If you are running Java on English Windows platforms, it is probably Cp1252. If you are running Java on English Solaris platforms, it is most likely 8859_1..
163. Which package is always imported by default?
The java.lang package is always imported by default.
164. What interface must an object implement before it can be written to a stream as an object?
An object must implement the Serializable or Externalizable interface before it can be written to a stream as an object.
165. How are this and super used?
this is used to refer to the current object instance. super is used to refer to the variables and methods of the superclass of the current object instance.
166. What is the purpose of garbage collection?
The purpose of garbage collection is to identify and discard objects that are no longer needed by a program so that their resources may be reclaimed and reused.
167. What is a compilation unit?
A compilation unit is a Java source code file.
168. What interface is extended by AWT event listeners?
All AWT event listeners extend the java.util.EventListener interface.
169. What restrictions are placed on method overriding?
Overridden methods must have the same name, argument list, and return type. The overriding method may not limit the access of the method it overrides. The overriding method may not throw any exceptions that may not be thrown by the overridden method.
170. How can a dead thread be restarted?
A dead thread cannot be restarted.
171. What happens if an exception is not caught?
An uncaught exception results in the uncaughtException() method of the thread's ThreadGroup being invoked, which eventually results in the termination of the program in which it is thrown.
172. What is a layout manager?
A layout manager is an object that is used to organize components in a container.
173. Which arithmetic operations can result in the throwing of an ArithmeticException?
Integer / and % can result in the throwing of an ArithmeticException.
174. What are three ways in which a thread can enter the waiting state?
A thread can enter the waiting state by invoking its sleep() method, by blocking on I/O, by unsuccessfully attempting to acquire an object's lock, or by invoking an object's wait() method. It can also enter the waiting state by invoking its (deprecated) suspend() method.
175. Can an abstract class be final?
An abstract class may not be declared as final.
176. What is the ResourceBundle class?
The ResourceBundle class is used to store locale-specific resources that can be loaded by a program to tailor the program's appearance to the particular locale in which it is being run.
177. What happens if a try-catch-finally statement does not have a catch clause to handle an exception that is thrown within the body of the try statement?
The exception propagates up to the next higher level try-catch statement (if any) or results in the program's termination.
178. What is numeric promotion?
Numeric promotion is the conversion of a smaller numeric type to a larger numeric type, so that integer and floating-point operations may take place. In numerical promotion, byte, char, and short values are converted to int
values. The int values are also converted to long values, if necessary. The long and float values are converted to double values, as required.
179. What is the difference between a Scrollbar and a ScrollPane?
A Scrollbar is a Component, but not a Container. A ScrollPane is a Container. A ScrollPane handles its own events and performs its own scrolling.
180. What is the difference between a public and a non-public class?
A public class may be accessed outside of its package. A non-public class may not be accessed outside of its package.
181. To what value is a variable of the boolean type automatically initialized?
The default value of the boolean type is false.
182. Can try statements be nested?
Try statements may be tested.
183. What is the difference between the prefix and postfix forms of the ++ operator?
The prefix form performs the increment operation and returns the value ofthe increment operation. The postfix form returns the current value all of the expression and then performs the increment operation on that value.
184. What is the purpose of a statement block?
A statement block is used to organize a sequence of statements as a single statement group.
185. What is a Java package and how is it used?
A Java package is a naming context for classes and interfaces. A package is used to create a separate name space for groups of classes and interfaces. Packages are also used to organize related classes and interfaces into a single API unit and to control accessibility to these classes and interfaces.
186. What modifiers may be used with a top-level class?
A top-level class may be public, abstract, or final.
187. What are the Object and Class classes used for?
The Object class is the highest-level class in the Java class hierarchy. The Class class is used to represent the classes and interfaces that are loaded by a Java program.
188. How does a try statement determine which catch clause should be used to handle an exception?
When an exception is thrown within the body of a try statement, the catch clauses of the try statement are examined in the order in which they appear. The first catch clause that is capable of handling the exception is executed. The remaining catch clauses are ignored.
189. Can an unreachable object become reachable again?
An unreachable object may become reachable again. This can happen when the object's finalize() method is invoked and the object performs an operation which causes it to become accessible to reachable objects.
190. When is an object subject to garbage collection?
An object is subject to garbage collection when it becomes unreachable to the program in which it is used.
191. What method must be implemented by all threads?
All tasks must implement the run() method, whether they are a subclass ofThread or implement the Runnable interface.
192. What methods are used to get and set the text label displayed by a Button object?
getLabel() and setLabel()
193. Which Component subclass is used for drawing and painting?
Canvas
194. What are synchronized methods and synchronized statements?
Synchronized methods are methods that are used to control access to an object. A thread only executes a synchronized method after it has acquired the lock for the method's object or class. Synchronized statements are similar to synchronized methods. A synchronized statement can only be executed after a thread has acquired the lock for the object or class referenced in the synchronized statement.
195. What are the two basic ways in which classes that can be run as threads may be defined?
A thread class may be declared as a subclass of Thread, or it may implement the Runnable interface.
196. What are the problems faced by Java programmers who don't use layout managers?
Without layout managers, Java programmers are faced with determining how their GUI will be displayed across multiple windowing systems and finding a common sizingand positioning that will work within the constraints imposed by each windowing system.
197. What is the difference between an if statement and a switch statement?
The if statement is used to select among two alternatives. It uses a boolean expression to decide which alternative should be executed. The switch statement is used to select among multiple alternatives. It uses an int expression to determine which alternative should be executed.
198. What happens when you add a double value to a String?
The result is a String object.
199. What is the List interface?
The List interface provides support for ordered collections of objects.
1. What is immutable object? Can you write immutable object?
You need to make class final and all its member final so that once objects gets crated no one can modify its state. You can achieve same functionality by making member as non final but private and not modifying them except in constructor.
2. Does all property of immutable object needs to be final?
Not necessary as stated above you can achieve same functionality by making member as non final but private and not modifying them except in constructor.
3. What is the difference between creating String as new () and literal?
When we create string with new () it’s created in heap and not added into string pool while String created using literal are created in String pool itself which exists in Perm area of heap.
String s = new String("Test");
will put the object in String pool , it it does then why do one need String.intern() method which is used to put Strings into String pool explicitly. its only when you create String object as String literal e.g. String s = "Test" it put the String in pool.
4. How does substring () inside String works?
Another good question, I think answer is not sufficient but here it is “Substring creates new object out of string by taking a portion of original string”.
suggested by Anand and Anonymous
The substring() method is used to return a part (or substring) of the String used to invoke the method. The first argument represents the starting location (zero-based) of the substring. If the call has only one argument, the substring returned will include the characters to the end of the original String. If the call has two arguments, the substring returned will end with the character located in the nth position of the original String where n is the second argument. Unfortunately, the ending argument is not zero-based, so if the second argument is 7, the last character in the returned String will be in the original String’s 7 position, which is index 6. Let’s look at an example:
String x = "0123456789";
System.out.println( x.substring(5) ); // output is "56789"
System.out.println( x.substring(5, 8)); // output is "567"
The first example should be easy: start at index 5 and return the rest of the String. The second example should be read as follows: start at index 5 and return the characters up to and including the 8th position (index 7).
and @Anonymous pointed out some interesting fact:
omething important about String.substring() method, its implementation calls the following String(...) constructor :
// Package private constructor which shares value array for speed.
String(int offset, int count, char value[]) {
this.value = value;
this.offset = offset;
this.count = count;
}
That means the new String() object returned by substring(...) shares the same backing array (this.value) as the original string object.
Thus if your original string object is 1GB long, the substring object will always be 1GB long too!
You will probably want to trim the new array size to the substring range, this should do the job:
String veryLongString = readFromFile(file);
String tinyString = new String(veryLongString.substring(1,10));
The String(String) constructor is implemented that way:
public String(String original) {
...
if (originalValue.length > size) {
// The array representing the String is bigger than the new
// String itself. Perhaps this constructor is being called
// in order to trim the baggage, so make a copy of the array.
int off = original.offset;
v = Arrays.copyOfRange(originalValue, off, off+size);
}
...
}
5. Which two method you need to implement for key in hashMap ?
(equals and hashcode) read How HashMap works in Java for detailed explanation.
6. Where does these two method comes in picture during get operation?
See here How HashMap works in Java for detailed explanation.
7. How do you handle error condition while writing stored procedure or accessing stored procedure from java?
Open for all, my friend didn't know the answer so he didn't mind telling me.
8. What is difference between Executor.submit() and Executer.execute() method ?
(Former returns an object of Future which can be used to find result from worker thread)
There is a difference when looking at exception handling. If your tasks throws an exception and if it was submitted with execute this exception will go to the uncaught exception handler (when you don't have provided one explicitly, the default one will just print the stack trace to System.err). If you submitted the task with submit any thrown exception, checked or not, is then part of the task's return status. For a task that was submitted with submit and that terminates with an exception, the Future.get will rethrow this exception, wrapped in an ExecutionException.
9. What is the difference between factory and abstract factory pattern?
Open for all, he explains about factory pattern and how factory pattern saves maintenance time by encapsulating logic of object creation but didn't know exact answer
Abstract Factory provides one more level of abstraction. Consider different factories each extended from an Abstract Factory and responsible for creation of different hierarchies of objects based on the type of factory. E.g. AbstractFactory extended by AutomobileFactory, UserFactory, RoleFactory etc. Each individual factory would be responsible for creation of objects in that genre.
10. What is Singleton? is it better to make whole method synchronized or only critical section synchronized ?
see my article 10 Interview questions on Singleton Pattern in Java
11. Can you write Critical section code for singleton?
check here 10 Interview questions on Singleton Pattern in Java
12. Can you write code for iterating over hashmap in Java 4 and Java 5 ?
Tricky one but he managed to write using while and for loop.
13. When do you override hashcode and equals() ?
Whenever necessary especially if you want to do equality check or want to use your object as key in HashMap. check this for writing equals method correctly 5 tips on equals in Java
14. What will be the problem if you don't override hashcode() method ?
You will not be able to recover your object from hash Map if that is used as key in HashMap.
See here How HashMap works in Java for detailed explanation.
15. Is it better to synchronize critical section of getInstance() method or whole getInstance() method ?
Answer is critical section because if we lock whole method than every time some one call this method will have to wait even though we are not creating any object)
16. What is the difference when String is gets created using literal or new() operator ?
When we create string with new() its created in heap and not added into string pool while String created using literal are created in String pool itself which exists in Perm area of heap.
17. Does not overriding hashcode() method has any performance implication ?
This is a good question and open to all , as per my knowledge a poor hashcode function will result in frequent collision in HashMap which eventually increase time for adding an object into Hash Map.
18. What’s wrong using HashMap in multithreaded environment? When get() method go to infinite loop ?
Another good question. His answer was during concurrent access and re-sizing.
19. Give a simplest way to find out the time a method takes for execution without using any profiling tool?
this questions is suggested by @Mohit
1.What are the principle concepts of OOPS?
There are four principle concepts upon which object oriented design and programming rest. They are:
· Abstraction
· Polymorphism
· Inheritance
· Encapsulation (i.e. easily remembered as A-PIE).
2.What is Abstraction?
Abstraction refers to the act of representing essential features without including the background details or explanations.
3.What is Encapsulation?
Encapsulation is a technique used for hiding the properties and behaviors of an object and allowing outside access only as appropriate. It prevents other objects from directly altering or accessing the properties or methods of the encapsulated object.
4.What is the difference between abstraction and encapsulation?
· Abstraction focuses on the outside view of an object (i.e. the interface) Encapsulation (information hiding) prevents clients from seeing it’s inside view, where the behavior of the abstraction is implemented.
· Abstraction solves the problem in the design side while Encapsulation is the Implementation.
· Encapsulation is the deliverables of Abstraction. Encapsulation barely talks about grouping up your abstraction to suit the developer needs.
5.What is Inheritance?
· Inheritance is the process by which objects of one class acquire the properties of objects of another class.
· A class that is inherited is called a superclass.
· The class that does the inheriting is called a subclass.
· Inheritance is done by using the keyword extends.
· The two most common reasons to use inheritance are:
oTo promote code reuse
oTo use polymorphism
6.What is Polymorphism?
Polymorphism is briefly described as "one interface, many implementations." Polymorphism is a characteristic of being able to assign a different meaning or usage to something in different contexts - specifically, to allow an entity such as a variable, a function, or an object to have more than one form.
7.How does Java implement polymorphism?
(Inheritance, Overloading and Overriding are used to achieve Polymorphism in java).
Polymorphism manifests itself in Java in the form of multiple methods having the same name.
· In some cases, multiple methods have the same name, but different formal argument lists (overloaded methods).
· In other cases, multiple methods have the same name, same return type, and same formal argument list (overridden methods).
8.Explain the different forms of Polymorphism.
There are two types of polymorphism one is Compile time polymorphism and the other is run time polymorphism. Compile time polymorphism is method overloading. Runtime time polymorphism is done using inheritance and interface.
Note: From a practical programming viewpoint, polymorphism manifests itself in three distinct forms in Java:
· Method overloading
· Method overriding through inheritance
· Method overriding through the Java interface
9.What is runtime polymorphism or dynamic method dispatch?
In Java, runtime polymorphism or dynamic method dispatch is a process in which a call to an overridden method is resolved at runtime rather than at compile-time. In this process, an overridden method is called through the reference variable of a superclass. The determination of the method to be called is based on the object being referred to by the reference variable.
10.What is Dynamic Binding?
Binding refers to the linking of a procedure call to the code to be executed in response to the call. Dynamic binding (also known as late binding) means that the code associated with a given procedure call is not known until the time of the call at run-time. It is associated with polymorphism and inheritance.
11.What is method overloading?
Method Overloading means to have two or more methods with same name in the same class with different arguments. The benefit of method overloading is that it allows you to implement methods that support the same semantic operation but differ by argument number or type.
Note:
· Overloaded methods MUST change the argument list
· Overloaded methods CAN change the return type
· Overloaded methods CAN change the access modifier
· Overloaded methods CAN declare new or broader checked exceptions
· A method can be overloaded in the same class or in a subclass
12.What is method overriding?
Method overriding occurs when sub class declares a method that has the same type arguments as a method declared by one of its superclass. The key benefit of overriding is the ability to define behavior that’s specific to a particular subclass type.
Note:
· The overriding method cannot have a more restrictive access modifier than the method being overridden (Ex: You can’t override a method marked public and make it protected).
· You cannot override a method marked final
· You cannot override a method marked static
13.What are the differences between method overloading and method overriding?
Overloaded Method
Overridden Method
Arguments
Must change
Must not change
Return type
Can change
Can’t change except for covariant returns
Exceptions
Can change
Can reduce or eliminate. Must not throw new or broader checked exceptions
Access
Can change
Must not make more restrictive (can be less restrictive)
Invocation
Reference type determines which overloaded version is selected. Happens at compile time.
Object type determines which method is selected. Happens at runtime.
14.Can overloaded methods be override too?
Yes, derived classes still can override the overloaded methods. Polymorphism can still happen. Compiler will not binding the method calls since it is overloaded, because it might be overridden now or in the future.
15.Is it possible to override the main method?
NO, because main is a static method. A static method can't be overridden in Java.
16.How to invoke a superclass version of an Overridden method?
To invoke a superclass method that has been overridden in a subclass, you must either call the method directly through a superclass instance, or use the super prefix in the subclass itself. From the point of the view of the subclass, the super prefix provides an explicit reference to the superclass' implementation of the method.
// From subclass
super.overriddenMethod();
17.What is super?
super is a keyword which is used to access the method or member variables from the superclass. If a method hides one of the member variables in its superclass, the method can refer to the hidden variable through the use of the super keyword. In the same way, if a method overrides one of the methods in its superclass, the method can invoke the overridden method through the use of the super keyword.
Note:
· You can only go back one level.
· In the constructor, if you use super(), it must be the very first code, and you cannot access any this.xxx variables or methods to compute its parameters.
18.How do you prevent a method from being overridden?
To prevent a specific method from being overridden in a subclass, use the final modifier on the method declaration, which means "this is the final implementation of this method", the end of its inheritance hierarchy.
public final void exampleMethod() {
// Method statements
}
19.What is an Interface?
An interface is a description of a set of methods that conforming implementing classes must have.
Note:
· You can’t mark an interface as final.
· Interface variables must be static.
· An Interface cannot extend anything but another interfaces.
20.Can we instantiate an interface?
You can’t instantiate an interface directly, but you can instantiate a class that implements an interface.
21.Can we create an object for an interface?
Yes, it is always necessary to create an object implementation for an interface. Interfaces cannot be instantiated in their own right, so you must write a class that implements the interface and fulfill all the methods defined in it.
22.Do interfaces have member variables?
Interfaces may have member variables, but these are implicitly public, static, and final- in other words, interfaces can declare only constants, not instance variables that are available to all implementations and may be used as key references for method arguments for example.
23.What modifiers are allowed for methods in an Interface?
Only public and abstract modifiers are allowed for methods in interfaces.
24.What is a marker interface?
Marker interfaces are those which do not declare any required methods, but signify their compatibility with certain operations. The java.io.Serializable interface and Cloneable are typical marker interfaces. These do not contain any methods, but classes must implement this interface in order to be serialized and de-serialized.
25.What is an abstract class?
Abstract classes are classes that contain one or more abstract methods. An abstract method is a method that is declared, but contains no implementation.
Note:
· If even a single method is abstract, the whole class must be declared abstract.
· Abstract classes may not be instantiated, and require subclasses to provide implementations for the abstract methods.
· You can’t mark a class as both abstract and final.
26.Can we instantiate an abstract class?
An abstract class can never be instantiated. Its sole purpose is to be extended (subclassed).
27.What are the differences between Interface and Abstract class?
Abstract Class
Interfaces
An abstract class can provide complete, default code and/or just the details that have to be overridden.
An interface cannot provide any code at all,just the signature.
In case of abstract class, a class may extend only one abstract class.
A Class may implement several interfaces.
An abstract class can have non-abstract methods.
All methods of an Interface are abstract.
An abstract class can have instance variables.
An Interface cannot have instance variables.
An abstract class can have any visibility: public, private, protected.
An Interface visibility must be public (or) none.
If we add a new method to an abstract class then we have the option of providing default implementation and therefore all the existing code might work properly.
If we add a new method to an Interface then we have to track down all the implementations of the interface and define implementation for the new method.
An abstract class can contain constructors .
An Interface cannot contain constructors .
Abstract classes are fast.
Interfaces are slow as it requires extra indirection to find corresponding method in the actual class.
28.When should I use abstract classes and when should I use interfaces?
Use Interfaces when…
· You see that something in your design will change frequently.
· If various implementations only share method signatures then it is better to use Interfaces.
· you need some classes to use some methods which you don't want to be included in the class, then you go for the interface, which makes it easy to just implement and make use of the methods defined in the interface.
Use Abstract Class when…
· If various implementations are of the same kind and use common behavior or status then abstract class is better to use.
· When you want to provide a generalized form of abstraction and leave the implementation task with the inheriting subclass.
· Abstract classes are an excellent way to create planned inheritance hierarchies. They're also a good choice for nonleaf classes in class hierarchies.
29.When you declare a method as abstract, can other nonabstract methods access it?
Yes, other nonabstract methods can access a method that you declare as abstract.
30.Can there be an abstract class with no abstract methods in it?
Yes, there can be an abstract class without abstract methods.
1.whatis a transient variable?
A transient variable is a variable that may not be serialized.
2.which containers use a border Layout as their default layout?
The window, Frame and Dialog classes use a border layout as their default layout.
3.Why do threads block on I/O?
Threads block on i/o (that is enters the waiting state) so that other threads may execute while the i/o Operation is performed.
4. How are Observer and Observable used?
Objects that subclass the Observable class maintain a list of observers. When an Observable object is updated it invokes the update() method of each of its observers to notify the observers that it has changed state. The Observer interface is implemented by objects that observe Observable objects.
5. What is synchronization and why is it important?
With respect to multithreading, synchronization is the capability to control the access of multiple threads to shared resources. Without synchronization, it is possible for one thread to modify a shared object while another thread is in the process of using or updating that object's value. This often leads to significant errors.
6. Can a lock be acquired on a class?
Yes, a lock can be acquired on a class. This lock is acquired on the class's Class object.
7. What's new with the stop(), suspend() and resume() methods in JDK 1.2?
The stop(), suspend() and resume() methods have been deprecated in JDK 1.2.
8. Is null a keyword?
The null value is not a keyword.
9. What is the preferred size of a component?
The preferred size of a component is the minimum component size that will allow the component to display normally.
10. What method is used to specify a container's layout?
The setLayout() method is used to specify a container's layout.
11. Which containers use a FlowLayout as their default layout?
The Panel and Applet classes use the FlowLayout as their default layout.
12. What state does a thread enter when it terminates its processing?
When a thread terminates its processing, it enters the dead state.
13. What is the Collections API?
The Collections API is a set of classes and interfaces that support operations on collections of objects.
14. Which characters may be used as the second character of an identifier, but not as the first character of an identifier?
The digits 0 through 9 may not be used as the first character of an identifier but they may be used after the first character of an identifier.
15. What is the List interface?
The List interface provides support for ordered collections of objects.
16. How does Java handle integer overflows and underflows?
It uses those low order bytes of the result that can fit into the size of the type allowed by the operation.
17. What is the Vector class?
The Vector class provides the capability to implement a growable array of objects
18. What modifiers may be used with an inner class that is a member of an outer class?
A (non-local) inner class may be declared as public, protected, private, static, final, or abstract.
19. What is an Iterator interface?
The Iterator interface is used to step through the elements of a Collection.
20. What is the difference between the >> and >>> operators?
The >> operator carries the sign bit when shifting right. The >>> zero-fills bits that have been shifted out.
21. Which method of the Component class is used to set the position and size of a component?
setBounds()
22. How many bits are used to represent Unicode, ASCII, UTF-16, and UTF-8 characters?
Unicode requires 16 bits and ASCII require 7 bits. Although the ASCII character set uses only 7 bits, it is usually represented as 8 bits. UTF-8 represents characters using 8, 16, and 18 bit patterns. UTF-16 uses 16-bit and larger bit patterns.
23What is the difference between yielding and sleeping?
When a task invokes its yield() method, it returns to the ready state. When a task invokes its sleep() method, it returns to the waiting state.
24. Which java.util classes and interfaces support event handling?
The EventObject class and the EventListener interface support event processing.
25. Is sizeof a keyword?
The sizeof operator is not a keyword.
26. What are wrapped classes?
Wrapped classes are classes that allow primitive types to be accessed as objects.
27. Does garbage collection guarantee that a program will not run out of memory?
Garbage collection does not guarantee that a program will not run out of memory. It is possible for programs to use up memory resources faster than they are garbage collected. It is also possible for programs to create objects that are not subject to garbage collection
28. What restrictions are placed on the location of a package statement within a source code file?
A package statement must appear as the first line in a source code file (excluding blank lines and comments).
29. Can an object's finalize() method be invoked while it is reachable?
An object's finalize() method cannot be invoked by the garbage collector while the object is still reachable. However, an object's finalize() method may be invoked by other objects.
30. What is the immediate superclass of the Applet class?
Panel
31. What is the difference between preemptive scheduling and time slicing?
Under preemptive scheduling, the highest priority task executes until it enters the waiting or dead states or a higher priority task comes into existence. Under time slicing, a task executes for a predefined slice of time and then reenters the pool of ready tasks. The scheduler then determines which task should execute next, based on priority and other factors.
32. Name three Component subclasses that support painting.
The Canvas, Frame, Panel, and Applet classes support painting.
33. What value does readLine() return when it has reached the end of a file?
The readLine() method returns null when it has reached the end of a file.
34. What is the immediate superclass of the Dialog class?
Window
35. What is clipping?
Clipping is the process of confining paint operations to a limited area or shape.
36. What is a native method?
A native method is a method that is implemented in a language other than Java.
37. Can a for statement loop indefinitely?
Yes, a for statement can loop indefinitely. For example, consider the following: for(;;) ;
38. What are order of precedence and associativity, and how are they used?
Order of precedence determines the order in which operators are evaluated in expressions. Associatity determines whether an expression is evaluated left-to-right or right-to-left
39. When a thread blocks on I/O, what state does it enter?
A thread enters the waiting state when it blocks on I/O.
40. To what value is a variable of the String type automatically initialized?
The default value of an String type is null.
41. What is the catch or declare rule for method declarations?
If a checked exception may be thrown within the body of a method, the method must either catch the exception or declare it in its throws clause.
42. What is the difference between a MenuItem and a CheckboxMenuItem?
The CheckboxMenuItem class extends the MenuItem class to support a menu item that may be checked or unchecked.
43. What is a task's priority and how is it used in scheduling?
A task's priority is an integer value that identifies the relative order in which it should be executed with respect to other tasks. The scheduler attempts to schedule higher priority tasks before lower priority tasks.
44. What class is the top of the AWT event hierarchy?
The java.awt.AWTEvent class is the highest-level class in the AWT event-class hierarchy.
45. When a thread is created and started, what is its initial state?
A thread is in the ready state after it has been created and started.
46. Can an anonymous class be declared as implementing an interface and extending a class?
An anonymous class may implement an interface or extend a superclass, but may not be declared to do both.
47. What is the range of the short type?
The range of the short type is -(2^15) to 2^15 - 1.
48. What is the range of the char type?
The range of the char type is 0 to 2^16 - 1.
49. In which package are most of the AWT events that support the event-delegation model defined?
Most of the AWT-related events of the event-delegation model are defined in the java.awt.event package. The AWTEvent class is defined in the java.awt package.
50. What is the immediate superclass of Menu?
MenuItem
51. What is the purpose of finalization?
The purpose of finalization is to give an unreachable object the opportunity to perform any cleanup processing before the object is garbage collected.
52. Which class is the immediate superclass of the MenuComponent class.
Object
53. What invokes a thread's run() method?
After a thread is started, via its start() method or that of the Thread class, the JVM invokes the thread's run() method when the thread is initially executed.
54. What is the difference between the Boolean & operator and the && operator?
If an expression involving the Boolean & operator is evaluated, both operands are evaluated. Then the & operator is applied to the operand. When an expression involving the && operator is evaluated, the first operand is evaluated. If the first operand returns a value of true then the second operand is evaluated. The && operator is then applied to the first and second operands. If the first operand evaluates to false, the evaluation of the second operand is skipped.
55. Name three subclasses of the Component class.
Box.Filler, Button, Canvas, Checkbox, Choice, Container, Label, List, Scrollbar, or TextComponent
56. What is the GregorianCalendar class?
The GregorianCalendar provides support for traditional Western calendars.
57. Which Container method is used to cause a container to be laid out and redisplayed?
validate()
58. What is the purpose of the Runtime class?
The purpose of the Runtime class is to provide access to the Java runtime system.
59. How many times may an object's finalize() method be invoked by the garbage collector?
An object's finalize() method may only be invoked once by the garbage collector.
60. What is the purpose of the finally clause of a try-catch-finally statement?
The finally clause is used to provide the capability to execute code no matter whether or not an exception is thrown or caught.
61. What is the argument type of a program's main() method?
A program's main() method takes an argument of the String[] type.
62. Which Java operator is right associative?
The = operator is right associative.
63. What is the Locale class?
The Locale class is used to tailor program output to the conventions of a particular geographic, political, or cultural region.
64. Can a double value be cast to a byte?
Yes, a double value can be cast to a byte.
65. What is the difference between a break statement and a continue statement?
A break statement results in the termination of the statement to which it applies (switch, for, do, or while). A continue statement is used to end the current loop iteration and return control to the loop statement.
66. What must a class do to implement an interface?
It must provide all of the methods in the interface and identify the interface in its implements clause.
67. What method is invoked to cause an object to begin executing as a separate thread?
The start() method of the Thread class is invoked to cause an object to begin executing as a separate thread.
68. Name two subclasses of the TextComponent class.
TextField and TextArea
69. What is the advantage of the event-delegation model over the earlier event-inheritance model?
The event-delegation model has two advantages over the event-inheritance model. First, it enables event handling to be handled by objects other than the ones that generate the events (or their containers). This allows a clean separation between a component's design and its use. The other advantage of the event-delegation model is that it performs much better in applications where many events are generated. This performance improvement is due to the fact that the event-delegation model does not have to repeatedly process unhandled events, as is the case of the event-inheritance model.
70. Which containers may have a MenuBar?
Frame
71. How are commas used in the intialization and iterationparts of a for statement?
Commas are used to separate multiple statements within the initialization and iteration parts of a for statement.
72. What is the purpose of the wait(), notify(), and notifyAll() methods?
The wait(),notify(), and notifyAll() methods are used to provide an efficient way for threads to wait for a shared resource. When a thread executes an object's wait() method, it enters the waiting state. It only enters the ready state after another thread invokes the object's notify() or notifyAll() methods.
73. What is an abstract method?
An abstract method is a method whose implementation is deferred to a subclass.
74. How are Java source code files named?
A Java source code file takes the name of a public class or interface that is defined within the file. A source code file may contain at most one public class or interface. If a public class or interface is defined within a source code file, then the source code file must take the name of the public class or interface. If no public class or interface is defined within a source code file, then the file must take on a name that is different than its classes and interfaces. Source code files use the .java extension.
75. What is the relationship between the Canvas class and the Graphics class?
A Canvas object provides access to a Graphics object via its paint() method.
76. What are the high-level thread states?
The high-level thread states are ready, running, waiting, and dead.
77. What value does read() return when it has reached the end of a file?
The read() method returns -1 when it has reached the end of a file.
78. Can a Byte object be cast to a double value?
No, an object cannot be cast to a primitive value.
79. What is the difference between a static and a non-static inner class?
A non-static inner class may have object instances that are associated with instances of the class's outer class. A static inner class does not have any object instances.
80. What is the difference between the String and StringBuffer classes?
String objects are constants. StringBuffer objects are not.
81. If a variable is declared as private, where may the variable be accessed?
A private variable may only be accessed within the class in which it is declared.
82. What is an object's lock and which object's have locks?
An object's lock is a mechanism that is used by multiple threads to obtain synchronized access to the object. A thread may execute a synchronized method of an object only after it has acquired the object's lock. All objects and classes have locks. A class's lock is acquired on the class's Class object.
83. What is the Dictionary class?
The Dictionary class provides the capability to store key-value pairs.
84. How are the elements of a BorderLayout organized?
The elements of a BorderLayout are organized at the borders (North, South, East, and West) and the center of a container.
85. What is the % operator?
It is referred to as the modulo or remainder operator. It returns the remainder of dividing the first operand by the second operand.
86. When can an object reference be cast to an interface reference?
An object reference be cast to an interface reference when the object implements the referenced interface.
87. What is the difference between a Window and a Frame?
The Frame class extends Window to define a main application window that can have a menu bar.
88. Which class is extended by all other classes?
The Object class is extended by all other classes.
89. Can an object be garbage collected while it is still reachable?
A reachable object cannot be garbage collected. Only unreachable objects may be garbage collected..
90. Is the ternary operator written x : y ? z or x ? y : z ?
It is written x ? y : z.
91. What is the difference between the Font and FontMetrics classes?
The FontMetrics class is used to define implementation-specific properties, such as ascent and descent, of a Font object.
92. How is rounding performed under integer division?
The fractional part of the result is truncated. This is known as rounding toward zero.
93. What happens when a thread cannot acquire a lock on an object?
If a thread attempts to execute a synchronized method or synchronized statement and is unable to acquire an object's lock, it enters the waiting state until the lock becomes available.
94. What is the difference between the Reader/Writer class hierarchy and the InputStream/OutputStream class hierarchy?
The Reader/Writer class hierarchy is character-oriented, and the InputStream/OutputStream class hierarchy is byte-oriented.
95. What classes of exceptions may be caught by a catch clause?
A catch clause can catch any exception that may be assigned to the Throwable type. This includes the Error and Exception types.
96. If a class is declared without any access modifiers, where may the class be accessed?
A class that is declared without any access modifiers is said to have package access. This means that the class can only be accessed by other classes and interfaces that are defined within the same package.
97. What is the SimpleTimeZone class?
The SimpleTimeZone class provides support for a Gregorian calendar.
98. What is the Map interface?
The Map interface replaces the JDK 1.1 Dictionary class and is used associate keys with values.
99. Does a class inherit the constructors of its superclass?
A class does not inherit constructors from any of its superclasses.
100. For which statements does it make sense to use a label?
The only statements for which it makes sense to use a label are those statements that can enclose a break or continue statement.
101. What is the purpose of the System class?
The purpose of the System class is to provide access to system resources.
102. Which TextComponent method is used to set a TextComponent to the read-only state?
setEditable()
103. How are the elements of a CardLayout organized?
The elements of a CardLayout are stacked, one on top of the other, like a deck of cards.
104. Is &&= a valid Java operator?
No, it is not.
105. Name the eight primitive Java types.
The eight primitive types are byte, char, short, int, long, float, double, and boolean.
106. Which class should you use to obtain design information about an object?
The Class class is used to obtain information about an object's design.
107. What is the relationship between clipping and repainting?
When a window is repainted by the AWT painting thread, it sets the clipping regions to the area of the window that requires repainting.
108. Is "abc" a primitive value?
The String literal "abc" is not a primitive value. It is a String object.
109. What is the relationship between an event-listener interface and an event-adapter class?
An event-listener interface defines the methods that must be implemented by an event handler for a particular kind of event. An event adapter provides a default implementation of an event-listener interface.
110. What restrictions are placed on the values of each case of a switch statement?
During compilation, the values of each case of a switch statement must evaluate to a value that can be promoted to an int value.
111. What modifiers may be used with an interface declaration?
An interface may be declared as public or abstract.
112. Is a class a subclass of itself?
A class is a subclass of itself.
113. What is the highest-level event class of the event-delegation model?
The java.util.EventObject class is the highest-level class in the event-delegation class hierarchy.
114. What event results from the clicking of a button?
The ActionEvent event is generated as the result of the clicking of a button.
115. How can a GUI component handle its own events?
A component can handle its own events by implementing the required event-listener interface and adding itself as its own event listener.
116. What is the difference between a while statement and a dostatement?
A while statement checks at the beginning of a loop to see whether the next loop iteration should occur. A do statement checks at the end of a loop to see whether the next iteration of a loop should occur. The do statement will always execute the body of a loop at least once.
117. How are the elements of a GridBagLayout organized?
The elements of a GridBagLayout are organized according to a grid. However, the elements are of different sizes and may occupy more than one row or column of the grid. In addition, the rows and columns may have different sizes.
118. What advantage do Java's layout managers provide over traditional windowing systems?
Java uses layout managers to lay out components in a consistent manner across all windowing platforms. Since Java's layout managers aren't tied to absolute sizing and positioning, they are able to accomodate platform-specific differences among windowing systems.
119. What is the Collection interface?
The Collection interface provides support for the implementation of a mathematical bag - an unordered collection of objects that may contain duplicates.
120. What modifiers can be used with a local inner class?
A local inner class may be final or abstract.
121. What is the difference between static and non-static variables?
A static variable is associated with the class as a whole rather than with specific instances of a class. Non-static variables take on unique values with each object instance.
122. What is the difference between the paint() and repaint() methods?
The paint() method supports painting via a Graphics object. The repaint() method is used to cause paint() to be invoked by the AWT painting thread.
123. What is the purpose of the File class?
The File class is used to create objects that provide access to the files and directories of a local file system.
124. Can an exception be rethrown?
Yes, an exception can be rethrown.
125. Which Math method is used to calculate the absolute value of a number?
The abs() method is used to calculate absolute values.
126. How does multithreading take place on a computer with a single CPU?
The operating system's task scheduler allocates execution time to multiple tasks. By quickly switching between executing tasks, it creates the impression that tasks execute sequentially.
127. When does the compiler supply a default constructor for a class?
The compiler supplies a default constructor for a class if no other constructors are provided.
128. When is the finally clause of a try-catch-finally statement executed?
The finally clause of the try-catch-finally statement is always executed unless the thread of execution terminates or an exception occurs within the execution of the finally clause.
129. Which class is the immediate superclass of the Container class?
Component
130. If a method is declared as protected, where may the method be accessed?
A protected method may only be accessed by classes or interfaces of the same package or by subclasses of the class in which it is declared.
131. How can the Checkbox class be used to create a radio button?
By associating Checkbox objects with a CheckboxGroup.
132. Which non-Unicode letter characters may be used as the first character of an identifier?
The non-Unicode letter characters $ and _ may appear as the first character of an identifier
133. What restrictions are placed on method overloading?
Two methods may not have the same name and argument list but different return types.
134. What happens when you invoke a thread's interrupt method while it is sleeping or waiting?
When a task's interrupt() method is executed, the task enters the ready state. The next time the task enters the running state, an InterruptedException is thrown.
135. What is casting?
There are two types of casting, casting between primitive numeric types and casting between object references. Casting between numeric types is used to convert larger values, such as double values, to smaller values, such as byte values. Casting between object references is used to refer to an object by a compatible class, interface, or array type reference.
136. What is the return type of a program's main() method?
A program's main() method has a void return type.
137. Name four Container classes.
Window, Frame, Dialog, FileDialog, Panel, Applet, or ScrollPane
138. What is the difference between a Choice and a List?
A Choice is displayed in a compact form that requires you to pull it down to see the list of available choices. Only one item may be selected from a Choice. A List may be displayed in such a way that several List items are visible. A List supports the selection of one or more List items.
139. What class of exceptions are generated by the Java run-time system?
The Java runtime system generates RuntimeException and Error exceptions.
140. What class allows you to read objects directly from a stream?
The ObjectInputStream class supports the reading of objects from input streams.
141. What is the difference between a field variable and a local variable?
A field variable is a variable that is declared as a member of a class. A local variable is a variable that is declared local to a method.
142. Under what conditions is an object's finalize() method invoked by the garbage collector?
The garbage collector invokes an object's finalize() method when it detects that the object has become unreachable.
143. How are this() and super() used with constructors?
this() is used to invoke a constructor of the same class. super() is used to invoke a superclass constructor.
144. What is the relationship between a method's throws clause and the exceptions that can be thrown during the method's execution?
A method's throws clause must declare any checked exceptions that are not caught within the body of the method.
145. What is the difference between the JDK 1.02 event model and the event-delegation model introduced with JDK 1.1?
The JDK 1.02 event model uses an event inheritance or bubbling approach. In this model, components are required to handle their own events. If they do not handle a particular event, the event is inherited by (or bubbled up to) the component's container. The container then either handles the event or it is bubbled up to its container and so on, until the highest-level container has been tried.
In the event-delegation model, specific objects are designated as event handlers for GUI components. These objects implement event-listener interfaces. The event-delegation model is more efficient than the event-inheritance model because it eliminates the processing required to support the bubbling of unhandled events.
146. How is it possible for two String objects with identical values not to be equal under the == operator?
The == operator compares two objects to determine if they are the same object in memory. It is possible for two String objects to have the same value, but located indifferent areas of memory.
147. Why are the methods of the Math class static?
So they can be invoked as if they are a mathematical code library.
148. What Checkbox method allows you to tell if a Checkbox is checked?
getState()
149. What state is a thread in when it is executing?
An executing thread is in the running state.
150. What are the legal operands of the instanceof operator?
The left operand is an object reference or null value and the right operand is a class, interface, or array type.
151. How are the elements of a GridLayout organized?
The elements of a GridBad layout are of equal size and are laid out using the squares of a grid.
152. What an I/O filter?
An I/O filter is an object that reads from one stream and writes to another, usually altering the data in some way as it is passed from one stream to another.
153. If an object is garbage collected, can it become reachable again?
Once an object is garbage collected, it ceases to exist.It can no longer become reachable again.
154. What is the Set interface?
The Set interface provides methods for accessing the elements of a finite mathematical set. Sets do not allow duplicate elements.
155. What classes of exceptions may be thrown by a throw statement?
A throw statement may throw any expression that may be assigned to the Throwable type.
156. What are E and PI?
E is the base of the natural logarithm and PI is mathematical value pi.
157. Are true and false keywords?
The values true and false are not keywords.
158. What is a void return type?
A void return type indicates that a method does not return a value.
159. What is the purpose of the enableEvents() method?
The enableEvents() method is used to enable an event for a particular object. Normally, an event is enabled when a listener is added to an object for a particular event. The enableEvents() method is used by objects that handle events by overriding their event-dispatch methods.
160. What is the difference between the File and RandomAccessFile classes?
The File class encapsulates the files and directories of the local file system. The RandomAccessFile class provides the methods needed to directly access data contained in any part of a file.
161. What happens when you add a double value to a String?
The result is a String object.
162. What is your platform's default character encoding?
If you are running Java on English Windows platforms, it is probably Cp1252. If you are running Java on English Solaris platforms, it is most likely 8859_1..
163. Which package is always imported by default?
The java.lang package is always imported by default.
164. What interface must an object implement before it can be written to a stream as an object?
An object must implement the Serializable or Externalizable interface before it can be written to a stream as an object.
165. How are this and super used?
this is used to refer to the current object instance. super is used to refer to the variables and methods of the superclass of the current object instance.
166. What is the purpose of garbage collection?
The purpose of garbage collection is to identify and discard objects that are no longer needed by a program so that their resources may be reclaimed and reused.
167. What is a compilation unit?
A compilation unit is a Java source code file.
168. What interface is extended by AWT event listeners?
All AWT event listeners extend the java.util.EventListener interface.
169. What restrictions are placed on method overriding?
Overridden methods must have the same name, argument list, and return type. The overriding method may not limit the access of the method it overrides. The overriding method may not throw any exceptions that may not be thrown by the overridden method.
170. How can a dead thread be restarted?
A dead thread cannot be restarted.
171. What happens if an exception is not caught?
An uncaught exception results in the uncaughtException() method of the thread's ThreadGroup being invoked, which eventually results in the termination of the program in which it is thrown.
172. What is a layout manager?
A layout manager is an object that is used to organize components in a container.
173. Which arithmetic operations can result in the throwing of an ArithmeticException?
Integer / and % can result in the throwing of an ArithmeticException.
174. What are three ways in which a thread can enter the waiting state?
A thread can enter the waiting state by invoking its sleep() method, by blocking on I/O, by unsuccessfully attempting to acquire an object's lock, or by invoking an object's wait() method. It can also enter the waiting state by invoking its (deprecated) suspend() method.
175. Can an abstract class be final?
An abstract class may not be declared as final.
176. What is the ResourceBundle class?
The ResourceBundle class is used to store locale-specific resources that can be loaded by a program to tailor the program's appearance to the particular locale in which it is being run.
177. What happens if a try-catch-finally statement does not have a catch clause to handle an exception that is thrown within the body of the try statement?
The exception propagates up to the next higher level try-catch statement (if any) or results in the program's termination.
178. What is numeric promotion?
Numeric promotion is the conversion of a smaller numeric type to a larger numeric type, so that integer and floating-point operations may take place. In numerical promotion, byte, char, and short values are converted to int
values. The int values are also converted to long values, if necessary. The long and float values are converted to double values, as required.
179. What is the difference between a Scrollbar and a ScrollPane?
A Scrollbar is a Component, but not a Container. A ScrollPane is a Container. A ScrollPane handles its own events and performs its own scrolling.
180. What is the difference between a public and a non-public class?
A public class may be accessed outside of its package. A non-public class may not be accessed outside of its package.
181. To what value is a variable of the boolean type automatically initialized?
The default value of the boolean type is false.
182. Can try statements be nested?
Try statements may be tested.
183. What is the difference between the prefix and postfix forms of the ++ operator?
The prefix form performs the increment operation and returns the value ofthe increment operation. The postfix form returns the current value all of the expression and then performs the increment operation on that value.
184. What is the purpose of a statement block?
A statement block is used to organize a sequence of statements as a single statement group.
185. What is a Java package and how is it used?
A Java package is a naming context for classes and interfaces. A package is used to create a separate name space for groups of classes and interfaces. Packages are also used to organize related classes and interfaces into a single API unit and to control accessibility to these classes and interfaces.
186. What modifiers may be used with a top-level class?
A top-level class may be public, abstract, or final.
187. What are the Object and Class classes used for?
The Object class is the highest-level class in the Java class hierarchy. The Class class is used to represent the classes and interfaces that are loaded by a Java program.
188. How does a try statement determine which catch clause should be used to handle an exception?
When an exception is thrown within the body of a try statement, the catch clauses of the try statement are examined in the order in which they appear. The first catch clause that is capable of handling the exception is executed. The remaining catch clauses are ignored.
189. Can an unreachable object become reachable again?
An unreachable object may become reachable again. This can happen when the object's finalize() method is invoked and the object performs an operation which causes it to become accessible to reachable objects.
190. When is an object subject to garbage collection?
An object is subject to garbage collection when it becomes unreachable to the program in which it is used.
191. What method must be implemented by all threads?
All tasks must implement the run() method, whether they are a subclass ofThread or implement the Runnable interface.
192. What methods are used to get and set the text label displayed by a Button object?
getLabel() and setLabel()
193. Which Component subclass is used for drawing and painting?
Canvas
194. What are synchronized methods and synchronized statements?
Synchronized methods are methods that are used to control access to an object. A thread only executes a synchronized method after it has acquired the lock for the method's object or class. Synchronized statements are similar to synchronized methods. A synchronized statement can only be executed after a thread has acquired the lock for the object or class referenced in the synchronized statement.
195. What are the two basic ways in which classes that can be run as threads may be defined?
A thread class may be declared as a subclass of Thread, or it may implement the Runnable interface.
196. What are the problems faced by Java programmers who don't use layout managers?
Without layout managers, Java programmers are faced with determining how their GUI will be displayed across multiple windowing systems and finding a common sizingand positioning that will work within the constraints imposed by each windowing system.
197. What is the difference between an if statement and a switch statement?
The if statement is used to select among two alternatives. It uses a boolean expression to decide which alternative should be executed. The switch statement is used to select among multiple alternatives. It uses an int expression to determine which alternative should be executed.
198. What happens when you add a double value to a String?
The result is a String object.
199. What is the List interface?
The List interface provides support for ordered collections of objects.
1. What is immutable object? Can you write immutable object?
You need to make class final and all its member final so that once objects gets crated no one can modify its state. You can achieve same functionality by making member as non final but private and not modifying them except in constructor.
2. Does all property of immutable object needs to be final?
Not necessary as stated above you can achieve same functionality by making member as non final but private and not modifying them except in constructor.
3. What is the difference between creating String as new () and literal?
When we create string with new () it’s created in heap and not added into string pool while String created using literal are created in String pool itself which exists in Perm area of heap.
String s = new String("Test");
will put the object in String pool , it it does then why do one need String.intern() method which is used to put Strings into String pool explicitly. its only when you create String object as String literal e.g. String s = "Test" it put the String in pool.
4. How does substring () inside String works?
Another good question, I think answer is not sufficient but here it is “Substring creates new object out of string by taking a portion of original string”.
suggested by Anand and Anonymous
The substring() method is used to return a part (or substring) of the String used to invoke the method. The first argument represents the starting location (zero-based) of the substring. If the call has only one argument, the substring returned will include the characters to the end of the original String. If the call has two arguments, the substring returned will end with the character located in the nth position of the original String where n is the second argument. Unfortunately, the ending argument is not zero-based, so if the second argument is 7, the last character in the returned String will be in the original String’s 7 position, which is index 6. Let’s look at an example:
String x = "0123456789";
System.out.println( x.substring(5) ); // output is "56789"
System.out.println( x.substring(5, 8)); // output is "567"
The first example should be easy: start at index 5 and return the rest of the String. The second example should be read as follows: start at index 5 and return the characters up to and including the 8th position (index 7).
and @Anonymous pointed out some interesting fact:
omething important about String.substring() method, its implementation calls the following String(...) constructor :
// Package private constructor which shares value array for speed.
String(int offset, int count, char value[]) {
this.value = value;
this.offset = offset;
this.count = count;
}
That means the new String() object returned by substring(...) shares the same backing array (this.value) as the original string object.
Thus if your original string object is 1GB long, the substring object will always be 1GB long too!
You will probably want to trim the new array size to the substring range, this should do the job:
String veryLongString = readFromFile(file);
String tinyString = new String(veryLongString.substring(1,10));
The String(String) constructor is implemented that way:
public String(String original) {
...
if (originalValue.length > size) {
// The array representing the String is bigger than the new
// String itself. Perhaps this constructor is being called
// in order to trim the baggage, so make a copy of the array.
int off = original.offset;
v = Arrays.copyOfRange(originalValue, off, off+size);
}
...
}
5. Which two method you need to implement for key in hashMap ?
(equals and hashcode) read How HashMap works in Java for detailed explanation.
6. Where does these two method comes in picture during get operation?
See here How HashMap works in Java for detailed explanation.
7. How do you handle error condition while writing stored procedure or accessing stored procedure from java?
Open for all, my friend didn't know the answer so he didn't mind telling me.
8. What is difference between Executor.submit() and Executer.execute() method ?
(Former returns an object of Future which can be used to find result from worker thread)
There is a difference when looking at exception handling. If your tasks throws an exception and if it was submitted with execute this exception will go to the uncaught exception handler (when you don't have provided one explicitly, the default one will just print the stack trace to System.err). If you submitted the task with submit any thrown exception, checked or not, is then part of the task's return status. For a task that was submitted with submit and that terminates with an exception, the Future.get will rethrow this exception, wrapped in an ExecutionException.
9. What is the difference between factory and abstract factory pattern?
Open for all, he explains about factory pattern and how factory pattern saves maintenance time by encapsulating logic of object creation but didn't know exact answer
Abstract Factory provides one more level of abstraction. Consider different factories each extended from an Abstract Factory and responsible for creation of different hierarchies of objects based on the type of factory. E.g. AbstractFactory extended by AutomobileFactory, UserFactory, RoleFactory etc. Each individual factory would be responsible for creation of objects in that genre.
10. What is Singleton? is it better to make whole method synchronized or only critical section synchronized ?
see my article 10 Interview questions on Singleton Pattern in Java
11. Can you write Critical section code for singleton?
check here 10 Interview questions on Singleton Pattern in Java
12. Can you write code for iterating over hashmap in Java 4 and Java 5 ?
Tricky one but he managed to write using while and for loop.
13. When do you override hashcode and equals() ?
Whenever necessary especially if you want to do equality check or want to use your object as key in HashMap. check this for writing equals method correctly 5 tips on equals in Java
14. What will be the problem if you don't override hashcode() method ?
You will not be able to recover your object from hash Map if that is used as key in HashMap.
See here How HashMap works in Java for detailed explanation.
15. Is it better to synchronize critical section of getInstance() method or whole getInstance() method ?
Answer is critical section because if we lock whole method than every time some one call this method will have to wait even though we are not creating any object)
16. What is the difference when String is gets created using literal or new() operator ?
When we create string with new() its created in heap and not added into string pool while String created using literal are created in String pool itself which exists in Perm area of heap.
17. Does not overriding hashcode() method has any performance implication ?
This is a good question and open to all , as per my knowledge a poor hashcode function will result in frequent collision in HashMap which eventually increase time for adding an object into Hash Map.
18. What’s wrong using HashMap in multithreaded environment? When get() method go to infinite loop ?
Another good question. His answer was during concurrent access and re-sizing.
19. Give a simplest way to find out the time a method takes for execution without using any profiling tool?
this questions is suggested by @Mohit
Read the system time just before the method is invoked and immediately after method returns. Take the time difference, which will give you the time taken by a method for execution.
To put it in code…
long start = System.currentTimeMillis ();
method ();
long end = System.currentTimeMillis ();
System.out.println (“Time taken for execution is ” + (end – start));
Remember that if the time taken for execution is too small, it might show that it is taking zero milliseconds for execution. Try it on a method which is big enough, in the sense the one which is doing considerable amout of processing
To put it in code…
long start = System.currentTimeMillis ();
method ();
long end = System.currentTimeMillis ();
System.out.println (“Time taken for execution is ” + (end – start));
Remember that if the time taken for execution is too small, it might show that it is taking zero milliseconds for execution. Try it on a method which is big enough, in the sense the one which is doing considerable amout of processing
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